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a still image can’t show how bouclé catches the light or how leather folds at a seam.
our 3D product visualisation lets customers turn, zoom and inspect your product on any screen, with every material matched to the piece you make.

a still image can’t show how bouclé catches the light or how leather folds at a seam.
new colours and finishes wait weeks for a studio day and a retoucher.
when customers can’t inspect the details, they hesitate, or they return what they bought.
we build an interactive 3D viewer around a 3D master of your product. customers turn it, zoom into the stitching and see each finish in real light. the same master later powers your configurator, kiosk, AR and renders, so nothing is modelled twice.

drag to rotate. change the fabric and legs, or separate the parts to see how the piece is built.
every thob experience starts from the same 3D master. here is what happens next, and what we need from you.
whatever you have. product photos and material swatches all help. physical samples give the closest match for fabrics and finishes.
each model is built to a size budget for the devices it runs on. the page shows a still image first and loads the 3D after it, so your text and images appear straight away.
yes. most brands start with a hero product or collection, then add more once it is live.
yes. everything starts from the same 3D master, so AR and renders need no new modelling.
tell us about your products. we will come back with ideas for what we would build and how long it would take.